StaTech Industry Part 5

LV

The goal this time is to break through to the middle of LV and achieve "closure" - where all resources needed for immediate expansion are being automatically produced.

First, alas, is another mining trip, getting iron, copper, tin, gold, aluminium, lead, antimony, quartz, and some redstone. Next was crafting 10 analog circuits - enough for an assembler, polarizer, and LV steam turbine.

After making the two new basic electric machines, next up was upgrading all of the existing steam machines to electric. Alas, I needed more diamonds, so I went out to try and find a diamond vein. This took a while, but wandering around with the prospector's pick eventually found a chunk that seems to have diamonds, and digging with the steam drill wasn't too troublesome.

Afterwards, I finished upgrading all of my machines to electric machines. Next up, making two steam quarries. I'm making two since I'll need a bronze and a steel drill quarry, at the very least. I set these up in the storage room for now - I'll move them when I work on closure.

Next up was a pyrolyse oven and an EBF - I started crafting cables using liquid rubber in the assembler at this point. While I waited for things to process, I decided to work on my magic - I had previously gotten a pigment pedestal, all the CMY gems, quitoxic reeds, and shimmerstone, so I made some fading, and also made the magic diamond to enter the twilight forest - my portal room was filling out nicely.

I set up the heatproof casings processing, and took a short hop into the twilight forest to see what was up.

Along the way, while searching for some venison, I fought the naga.

Then, I finished making the electric blast furnace and pyrolyse oven. I set these up in the storage room for now.

I was feeling an energy crunch, so I decided to upgrade my generator setup to a large steam boiler and eight turbines, allowing for full LV output. While stuff was processing, I went into the twilight forest again and defeated the lich.

Afterwards, I upgraded my boiler setup to full LV power.

After that, I made first an electrolyzer (for aluminium), and then a chemical reactor (for cheaper electronic circuit components). These took some making, let me tell you!

With electronic circuit components ready to be produced, I made two electric quarries, as I was running low on resources.

With the quarries running and moved into the proper room, I made some barrels to store the ores.

Next up is the macerators to process those ores, along with the mixers and furnaces to turn them into ingots. This took a lot of processing, so I did some work on spectrum, getting a full set of coloured saplings. I remembered to set up a chunk loader first, though! As primary dyes, I needed white, yellow, red, green, and blue. White I could get from bone meal, yellow I could get from sunflowers, red I could get from roses, green I could get from cacti, and blue I could get from lapis.

Add in a diversion here to make the pyrolysis oven and then I made the mixers to make the alloys, and some furnaces. While the furnaces were processing, I made the fusion shrine. I also made some electric blast furnaces.

Next up was some basic metalworking machines - first a set of compressors.

Then a set of cutting machines.

And finally two polarizers and a set of wiremills.

Then, packers. (I later realized that I didn't actually need bronze rotors, since they weren't used for anything past steel upgrades and the steel wiremill.)

And assemblers, split into three categories - soldering, rubberizing, and non-fluid, along with a rubber production setup.

At this point, I had achieved closure (almost, minus the logs needed for paper and the glass panes for fluid pipes). This factory could now run (almost) entirely without manual inputs, but I was still missing some manufacturing capabilities. Next time, completing the cycle.