Monifactory Part 6 - The End For Now

Before pressing on with automation, I decided to take a quick detour and upgrade my workshop to EV, and start looking into large multiblock crafting machines. To do that I would have to get RTM alloy coils, which need a few microminer missions. After a while, though, I upgraded my EBF to RTM alloy coils.

Next was upgrading power, especially for the workshop, to EV. I ran a lot of cable through buildings' structure. The power generators were themselves large combustion engines (LCEs) burning the high-octane gasoline (HOG) previously produced. These were also turbocharged with oxygen, resulting in 3A EV output from each engine.

Now that I had an IV EBF, I started about making an alloy blast furnace. Much crafting later, and I was soon short on space in my workshop.

With the ABF, I was now considering making the large crafting machines for use in AE2 automation. Since I was about to make a lot of IV circuits, I upgraded my LCR with a cleaning hatch so I could make nanoprocessors, and created a batch of them.

For non-fluid-handling machines, I planned on having one large machine over all circuits. Fluid handling machines, however, would still need to separation of multiple machines since fluid inputs didn't respect distinctness.

At this point, I quickly lost interest. A new version of Monifactory was soon to come out, and I had made my base too small and too hard to expand. I had also, due to how small my base was, neglected to parallelize my crafting setup, so making these large machines was taking far too long. For now, this pack had defeated me, but 0.13.1 was on the horizon, and I had friends talking about making a server.